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Sand value
Value last changed 23 h ago · values checked every 6 hours
Sand value history
📦 Sand: last in Normal stock 6 h ago; in Mirage stock right now. Live stock & restock timer
Fair trades for Sand
Fruits with the closest normal value. You may need more than one.
About Sand
Sand's passive is unusual because it hurts you: sand gets dense in contact with water, so you take double damage when you are in the sea, unless you are using Shark. Plan around that before you buy it.
On solid ground Sand is genuinely good. Sandstorms, sand bursts and quicksand-style traps give it great stun on several moves, good range, decent to high damage and good combo potential, and many moves break Instinct. Mastery requirements are low, and some moves have no end-lag at all.
Away from land it falls apart. Most moves are ground-based, you have to be close to the floor to cast them, and [Z] and [X] do not work in the sea at all. Mobility is poor, some hitboxes are very thin, and one move locks you in place with no immunity frames.
So our advice is simple: Sand for land fights and island grinding, something else for Sea Events. Ice is the obvious contrast at this rarity, since its passive lets you walk on water instead of punishing you for touching it.
Awakening cost
![]() | ![]() | ![]() | ![]() | ![]() | Total |
| ƒ 500 (Desert Blade) | ƒ 3,000 (Sand Coffin) | ƒ 4,000 (Sandstorm) | ƒ 5,000 (Deep Sand) | ƒ 2,000 (Tornado Flight) | ƒ 14,500 |
Permanent Sand

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Values are combined (median) from public trading value lists (BloxFruitsValues.com, FantasyBlox, Game.guide) and are refreshed every 6 hours. How we calculate values.
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